A downloadable game

In this adventure game I designed, music is by Yanchengli; I handled planning, art, and coding—everything but the soundtrack. Through symbolic play, players enter the inner world of someone with bipolar disorder, moving through volatility, self-injury, and judgment. First, an anglerfish, inspired by the "Crocodile Dentist" toy, invites you to press its teeth. The sudden bite represents inner conflict and the instability of the illness. Next, a wounded white rabbit bites when comforted, symbolizing the mix of victim and aggressor. Then, you guide the rabbit through tight spaces as faces drift by, representing the world’s judgment. When the rabbit shatters, it turns into a bloody knife that cuts the faces, symbolizing alienation and interpersonal strain. Finally, the knife turns into a scar on your arm, and when reopened, an infant appears—representing hope, healing, and the possibility of self-reconciliation.

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psychological game.zip 725 MB

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